EA Mocks, Worst Marketing, Worst Ads, Lost Dogs

– Here’s a 22 minute “mockumentary” from Mechanism that promotes the Electronic Arts World War II game, The Saboteur.

Here’s the first of many. One man’s list of the Top Ten Worst Marketing Moves of 2009.

– Lost your dog? There’s an app for that.

– And in other lists…here’s BNET’s Ten Worst Ads of 2009.

Picture of Steve Hall

Steve Hall

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Greif and Gleason’s 1980 research on how children learn politeness routines found that young children almost never say “please” or “thank you” spontaneously, they say it because a parent prompts them with “what do you say?” dozens of times a week, meaning the reflex adults later display without thinking twice was built through years of someone else’s prompting long before it became automatic.

Greif and Gleason’s 1980 research on how children learn politeness routines found that young children almost never say “please” or “thank you” spontaneously, they say it because a parent prompts them with “what do you say?” dozens of times a week, meaning the reflex adults later display without thinking twice was built through years of someone else’s prompting long before it became automatic.

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